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<channel>
	<title>Onur Tayranoğlu</title>
	<link>https://onurtayranoglu.com</link>
	<description>Onur Tayranoğlu</description>
	<pubDate>Wed, 17 May 2023 10:11:55 +0000</pubDate>
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		<title>Plug'n'Play</title>
				
		<link>https://onurtayranoglu.com/Plug-n-Play</link>

		<pubDate>Wed, 17 May 2023 10:11:55 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

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		<description>
PLUG’N’PLAYExcerpt from video component of Plug'n'Play, 3D animation, 10mins, 2023.

Basing itself on the understanding “plugging precedes play” a seductive sequence of installations negotiates layers of visibility and privacy.

					
Unpacking the different degrees of that which is private, semi-private or public in regards to the physical and conceptual organizations of intimacy; the work is an ongoing performative inquiry envisioned through cyber-sexual practices
being taken out of their context and presented elsewhere, translated elsehow.
Plug’n’Play puts into question how in either cases materiality and virtuality relate to having access to desire, and to be desired.

					
Onur Tayranoglu derives from personal experiences of digital cruising, cam sex,
sexting, creating and consuming textual and visual pornographic content.
Cyber-sexuality holds a potential to allow for diversified and deviated kinds of
expansion with queer visibility processes. In this regard, the digital space might precede the physical space, and thus acts as a reflective layer for the self
to experience visibility for the screen, for the other, and in turn for the self.

					
The artistic collaborators have formed a working group for five months together walking and moaning towards a perhaps nonexistent climax. In reenacting the dynamics of seeking partners for sexual desires and forming encrypted communities, Onur has invited their co-performer, whom they have met on
Grindr. During the rehearsals, they sought ways of rendering the political and poetic
qualities to cyber-sexual practices. They ask, a big, vague, What If?

					
Working with techniques of virtual realities such as 3D scanning, motion capture
and animation, Onur investigates the digital reconfigurations of performing sexual
desire, alongside the surrounding economy and politics. The multichannel face maps
are abstracted out of their bodies into stock images, commodified as masks in the gallery space. They ask, to what extent can we reclaim authorship over the
many traces our bodies leave?

					
The physical execution of Plug’n’Play grows upon the transparency and the opacity
of identity; the latex-covered structure hosts a transitory performance and the pixels
pretend to cover that which should not be looked at.The power of invisibility gets rearranged.
Text: Zeynep Yılmaz


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Plug’n’Play, mixed media installation and performance, Helsinki, 2023. Photos by Tuure Leppänen.

Plug’n’Play has developed as Onur Tayranoglu’s Master’s thesis work at Live Art and Performance Studies programme at University of Arts Helsinki. The written component of the research, Plug’n’Play: Peeking out of the closet into the visibility paradigm,&#38;nbsp;can be accessed here.

Working group


Performer: Lempi Koponen
Sound Design: Io PetterssonSpatial design: Anna Pietilä

				
			
			
				
					

				
			
		
	





				
			
		
	

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		<title>DOCILE</title>
				
		<link>https://onurtayranoglu.com/DOCILE</link>

		<pubDate>Sun, 28 Feb 2021 10:40:34 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

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DOCILE

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Docile, 30 min., The Hague, 2021. 



					
				
			
		
	


	
		
		
	
	
		
			
				
					
						Docile is a collaborative and interdisciplinary performance and photography piece of the moving body, Onur Tayranoğlu and the photographer, Batuhan Keskiner.

Besides acknowledging
the chair as an association of power, artists are exploring the chair as a form and a
structure which both literally and metaphorically represents the disciplining
structures of bodies. 
While the chair/form/power allows visibility for the body,
leaving it results in darkness in the performance. The audience can experience the movement sequence through sound in darkness, but the visual visibility is also possible depending on the amount of the audience. Keskiner is only allowed to take certain amount of photos in the darkness with a flash light, which is the same number of the people in the audience. Even though the numbers of the photographs are determined by the amount of audience, the timing is up to the photographer. This strategy highlightens a unique experience for each reenactment, since there will be different 1/80 milliseconds seen by the audience. Furthermore, after the performance, each audience receives a unique photograph taken in the darkness from the performance because of their attendance.








&#38;nbsp;&#38;nbsp;

					
				
			
		
	


	
	


	
		
		
	
	
		
			
				
					
						
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	<item>
		<title>About</title>
				
		<link>https://onurtayranoglu.com/About</link>

		<pubDate>Sun, 28 Feb 2021 10:40:35 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

		<guid isPermaLink="true">https://onurtayranoglu.com/About</guid>

		<description>Onur Tayranoğlu
born in Istanbul, TR,
currently based in Helsinki, FI.

Onur Tayranoglu is a transdisciplinary performance artist based in Helsinki. They approach various mediums such as text, video, digital media and installation through performance and theory based research processes. By often situating their practice in the grey areas between life and live art, Onur deals with the vague concept of performativity beyond art contexts; within the flow of social, political and cultural realities. Their artistic practice is informed and inspired by intersectional experiences, practices, histories and theories of queerness.

Onur is currently working on a long-term project “Queer Autonomous Zone Along the Pink-line” with a 2-year working grant from Kone Foundation. The pink-line, conceptualized by South African journalist Mark Gevisser, serves to analyze global divisions based on queerfriendliness with roots in racism and colonialism. Utilizing this rhetorical landscape, Onur engages in speculative work for intersectional queer liberation, collaborating trans-nationally with LGBTQ+ communities in Finland and Turkey. The collaborative efforts encompass public interventions, performances, exhibitions, and performative gatherings. The process will end with a film on this QAZ, working both as documentation of the project and as a point of departure for further speculation.








	Education
2021-2023
 Live Art and Performance Studies, MA, University of Arts Helsinki, 
Helsinki, Finland.&#38;nbsp;
2018-2021
Arts, Media and Society, BA, Leiden University, 
Leiden, the Netherlands.
2020-2021

Game Studies and Cultural Analysis, Minor, Leiden University, 
Leiden, the Netherlands.



	
		
		
	
	
		
			
				
					
						
RESIDENCIES &#38;amp; NETWORK PROGRAMS

					
				
			
		
	
2025

	
		
		
	
	
		
			
				
					
						Nordic Street Network Gatherings at Barents Spektakel.

Kirkenes, Norway.

					
				
			
		
	


2024

	
		
		
	
	
		
			
				
					
						Nordic Street Network Gathering at ANTI Contemporary Arts Festival,

Kuopio, Finland.

2023
Serlachius Residency,
Mänttä-Vilppula, Finlan
d.
2022
UrbanApa Mini-residency,at Forum Box,Helsinki, Finland.
Grants and Award
2024, 2-year artist/working grant, Kone Foundation.
2023, University of Arts Helsinki Foundation Scholarship.&#38;nbsp; 
2022, Project grant, University of Arts Helsinki.
Additional Work in Artistic Context

	
		
		
	
	
		
			
				
					
						
2025-Current, Chair of Board, Circus Maximus - association for site sensitive performative arts.

Helsinki, Finland.
2023-2025, Board member, Circus Maximus - association for site sensitive performative arts. 
Helsinki, Finland.




	Exhibitions, Performances and Screenings
2026
Nuoret 2026 / Young Artists 2026, Taidehalli Helsinki
Helsinki, Finland

2025
Open Out Festival,&#38;nbsp;

	
		
		
	
	
		
			
				
					
						Tromsø Center for Contemporary Art

Tromsø, Norway.

					
				
			
		
	

Marked Intervals, Gallery Flat1,
Vienna, Austria.

Pink Bill (ŞEY), Finnish Museum of Photography.
Helsinki, Finland.

2024

ŞEY (Pink Bill), Performistanbul.
Istanbul, Turkey.Rupture/Rapture, The Other Side Performance Art Festival.
Vantaa, Finland.

UrbanApa x Stoa Festival, Stoa Library

Helsinki, Finland.


					
				
			
		
	
Kinki Kioski, Pixelache

Helsinki, Finland.
Queer Art Film Night, Platform. Vaasa, Finland. 
2023
Here and There, Circus Maximus &#38;amp; Serlachius Residency.
Mänttä-Vilppula, Finland.

Glitchz,&#38;nbsp;Pixelache Festival.&#38;nbsp;
 Helsinki, Finland.
Punch Up! Resistance &#38;amp; Glitter,&#38;nbsp;
Finnish National Theatre.
Helsinki, Finland.

Plug’n’Play,&#38;nbsp;MUU Helsinki Contemporary Art Centre.&#38;nbsp;
Helsinki, Finland.
7.8.7.5,&#38;nbsp;The Grey Space in the Middle.
The Hague, The Netherlands.

2022
Lapsody Festival / Gathering for Rehearsing Hospitalities,
 Theatre Academy of Uniarts Helsinki / Frame Contemporary Art Finland.
Helsinki, Finland.
&#38;nbsp;
Mad House Helsinki,&#38;nbsp;Helsinki, Finland.
Re:Place, Aalto University ViCCA,Kalasataman Vapaakaupungin Olohuone.Helsinki, Finland.
2021

Delta - an Ocean Call, Museum of Impossible Forms. Helsinki, Finland. 
The Posture of Impermanence / Huokoinen ele, Artsi Museum Vantaa.Helsinki, Finland.
Absence Festival, ArtEZ University of the Arts.Arnhem, the Netherlands.

2020
&#38;nbsp;
Alt Kat: 
Learning and
Interaction Space, 
Istanbul Foundation for Arts and Culture (IKSV). Istanbul, Turkey.&#38;nbsp;&#38;nbsp;



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	<item>
		<title>THE HERO'S QUEST</title>
				
		<link>https://onurtayranoglu.com/THE-HERO-S-QUEST</link>

		<pubDate>Sun, 28 Feb 2021 10:40:34 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

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THE HERO’S QUEST&#60;img width="2880" height="1800" width_o="2880" height_o="1800" data-src="https://freight.cargo.site/t/original/i/9dbdd03b73f13c84c9efe64a81ee00387cca991fd6ea06834e9b0a67329358d1/Still-from-thehero-squest.png" data-mid="129516038" border="0" data-scale="82" src="https://freight.cargo.site/w/1000/i/9dbdd03b73f13c84c9efe64a81ee00387cca991fd6ea06834e9b0a67329358d1/Still-from-thehero-squest.png" /&#62;

the hero’s quest, 3 min., 2020.&#38;nbsp;



















the hero’s quest invites the audience to follow a queer hero’s quest which is filled
with uncertainty, confusion, fluidity and
non-progression. It portrays an alternative perception of reality through
movement, sound and video editing strategies while mocking the traditional
narrative structures and stories of heroism.
 Experimentation with uncertainty
and confusion both in its content and the formal structure helps to create a queering tool to challenge the viewers’ perception of time,
space and body.
Working group:
Concept: Melisa Yağmur Saydı, Onur TayranoğluPerformance:&#38;nbsp;Onur TayranoğluCinematography: Görkem Halıcıoğlu
Editing:&#38;nbsp;Görkem Halıcıoğlu,&#38;nbsp;Melisa Yağmur Saydı
Sound: Elizaveta Kuzyakova
Costume: Fatma Akın,&#38;nbsp;Melisa Yağmur Saydı, Onur Tayranoğlu&#38;nbsp;






















 









	
	


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		<title>STOP THE SPREAD</title>
				
		<link>https://onurtayranoglu.com/STOP-THE-SPREAD</link>

		<pubDate>Sun, 28 Feb 2021 10:40:35 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

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STOP THE SPREAD
&#60;img width="2494" height="584" width_o="2494" height_o="584" data-src="https://freight.cargo.site/t/original/i/8accb76bde93e79a6efdc24aa34b879a3b9f2615aa041ed461a42f7b6832b069/Screen-Shot-2022-01-29-at-15.43.12.png" data-mid="131832513" border="0" data-scale="81" src="https://freight.cargo.site/w/1000/i/8accb76bde93e79a6efdc24aa34b879a3b9f2615aa041ed461a42f7b6832b069/Screen-Shot-2022-01-29-at-15.43.12.png" /&#62;
&#60;img width="2342" height="1072" width_o="2342" height_o="1072" data-src="https://freight.cargo.site/t/original/i/fab5653cc1ef7b437abaecbbd5b0eaf7effec776afe11d9e11c31b078749d3b2/Screen-Shot-2022-01-29-at-15.44.21.png" data-mid="131832514" border="0" data-scale="81" src="https://freight.cargo.site/w/1000/i/fab5653cc1ef7b437abaecbbd5b0eaf7effec776afe11d9e11c31b078749d3b2/Screen-Shot-2022-01-29-at-15.44.21.png" /&#62;
Screenshots from Stop the Spread, text-based game, October 2020.To be able to play the game, please download the html file from Google Drive to your hardware via the given
link and then open it with a web browser.
https://drive.google.com/file/d/1jaSkeRk7eJCm7xEibUY8ORpuUQsoPKbq/view?usp=sharing

					
				
			
		
	



	
		
		
	
	
		
			
				
					
						
Stop the Spread is a text based Twine game about a semi-fictional
story of a virus appearing in a world. The player is positioned to
perform as a government to stop the spread of the virus through
making decisions. While the content evolves around the body-politics,
political regimes, management of crises, the narrative structure
stresses the limitations of a system through its loop-like endless form.
The contradiction between its endless form and limitation of
systematic options questions the “freedom” that is provided through
the informatics systems.

					
				
			
		
	





	
		
		
	
	
		
			
				
				
			
		
	








	
	




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	<item>
		<title>DISCIPLINE</title>
				
		<link>https://onurtayranoglu.com/DISCIPLINE</link>

		<pubDate>Fri, 07 Jan 2022 13:12:29 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

		<guid isPermaLink="true">https://onurtayranoglu.com/DISCIPLINE</guid>

		<description>
DISCIPLINE

&#60;img width="4032" height="3024" width_o="4032" height_o="3024" data-src="https://freight.cargo.site/t/original/i/189f5269fdab879b4f0d56299832a2e42eb9d530ca369c0f96a6319ee7d8b3bd/IMG_7705.jpeg" data-mid="131900892" border="0"  src="https://freight.cargo.site/w/1000/i/189f5269fdab879b4f0d56299832a2e42eb9d530ca369c0f96a6319ee7d8b3bd/IMG_7705.jpeg" /&#62;
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&#60;img width="4032" height="3024" width_o="4032" height_o="3024" data-src="https://freight.cargo.site/t/original/i/6d5b8844e97a34b069c1b17874329e4409245e23dfdadcb37fd677897677935f/IMG_7702.jpeg" data-mid="131900910" border="0"  src="https://freight.cargo.site/w/1000/i/6d5b8844e97a34b069c1b17874329e4409245e23dfdadcb37fd677897677935f/IMG_7702.jpeg" /&#62;

Discipline, Interactive Performance Research, Onur Tayranoğlu and Iraz Mursaloğlu, Mentored by Leman Sevda
Darıcıoğlu. Length depends on the amount of audience, Nesin Art Village, Izmir, July 2019.
Discipline involves two&#38;nbsp;performers copying each other’s movements and exploring the disciplining
power of seeing, staring and gazing with audience. The performance does not involve any instructions for the audience. The audience finds the performers in a room looking each other and
copying each other’s movements. Later on, this action is carried slowly through getting in eye
contact with each audience and see if they copy the performers’ movement just by staring at them. The
performers do not only explore the limits of the audience but also the power of gaze in the society.

					
				
			
		
	

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	<item>
		<title>RE-PLAY</title>
				
		<link>https://onurtayranoglu.com/RE-PLAY</link>

		<pubDate>Fri, 04 Feb 2022 16:49:22 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

		<guid isPermaLink="true">https://onurtayranoglu.com/RE-PLAY</guid>

		<description>
RE-PLAY (PLUG’N’PLAY)
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RE-PLAY emerges from the artistic research project Plug’n’Play, which investigates how intimacy and desire are mediated by digital technologies through examining lived experiences of digital cruising, cam sex, sexting, and the creation and consumption of pornographic material.

In this iteration, RE-PLAY focuses on how screens and digital technologies configure performances of sexual desire. The human body becomes a mirror of its digital counterpart—mimicking, echoing, and refracting the gestures of digitization and animation. What begins as an encounter with the screen extends into the flesh, blurring distinctions between virtual presence and physical embodiment.


The performance draws on the digital tools that informed the research and exhibition of&#38;nbsp;Plug’n’Play: 3D scanning, motion capture, and animation. These technologies, designed to extract, abstract, and commodify the body, are re-appropriated within the performance as poetic and physical material. Through them, RE-PLAY exposes the porous borders between screen and body, visibility and opacity, self and projection. The body is not only represented but also displaced and doubled—becoming both performer and avatar, both source and reflection. By enacting and embodying the transitory space where corporeality and digitality overlap, the questions regarding the performances of self and its desires are complicated and distorted.


This investigation is rooted in Onur Tayranoglu’s lived experiences of digital cruising, cam sex, sexting, and the creation and consumption of pornographic material. Cyber-sexual practices offer not only new modalities of intimacy but also new terrains of queer visibility—where the digital might precede the physical, and where desire can be rehearsed, refracted, and replayed. In this sense, the performance is not only about technology but also about the ways in which desire itself is shaped by and shapes technological mediation.


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		<title>WET DREAMS FOR FUTURING</title>
				
		<link>https://onurtayranoglu.com/WET-DREAMS-FOR-FUTURING</link>

		<pubDate>Fri, 07 Jan 2022 13:36:24 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

		<guid isPermaLink="true">https://onurtayranoglu.com/WET-DREAMS-FOR-FUTURING</guid>

		<description>
WET DREAMS FOR FUTURING
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Wet Dreams for Futuring, length depends on the amount of audience, Museum of Impossible Forms, Helsinki, 2021.

	In Wet Dreams For Futuring,&#38;nbsp;I take the role of a fountain mermaid who invites the audience to make wishes. It provides multiple occassions for both individiual and collective wish-making. The performance aims to facilitate a space for critical engagements with future and the uneven agencies in its making, but also asks if we can percieve collective wish-making as a strategy for gaining power in crafting futures.
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		<title>SKIN SCREEN</title>
				
		<link>https://onurtayranoglu.com/SKIN-SCREEN</link>

		<pubDate>Fri, 07 Jan 2022 13:36:37 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

		<guid isPermaLink="true">https://onurtayranoglu.com/SKIN-SCREEN</guid>

		<description>SKIN SCREEN

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Skin Screen, 45mins, 2021. Artsi Museum Vantaa. Photos by Antti Ahonen.&#38;nbsp;
Skin Screen is a performance collabration of Live Art and Performance Studies MA students,&#38;nbsp;Yun-Chen Chang, Jessica Guez, Amanda Hunt, Tina Jeranko, Maija Linturi, Stefanía Ólafsdóttir, Ladapha Sophonkunkit &#38;amp; Onur Tayranoğlu. Artists explored the body, as in the flesh as a site for experimentation in relationship to camera, video and projection. The relation appears intimate and transformative, but also precarious.&#38;nbsp;</description>
		
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	<item>
		<title>1</title>
				
		<link>https://onurtayranoglu.com/1-1</link>

		<pubDate>Sun, 28 Feb 2021 10:40:35 +0000</pubDate>

		<dc:creator>Onur Tayranoğlu</dc:creator>

		<guid isPermaLink="true">https://onurtayranoglu.com/1-1</guid>

		<description>&#38;nbsp;
SELECTED WORKS

&#38;nbsp;(7)PINK BILL&#38;nbsp;(6)HERE AND THERE (5)RE-PLAY
(4)PLUG’N’PLAY&#38;nbsp;(3)A CRUISING KIT
(2)A CLOSE STRANGER

	
	 
	(1)THE HERO’S QUEST&#38;nbsp; 
	&#38;nbsp; 
 


					
				
			
		
	

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